#pragma once


// CCurrency

class CCurrency : public CEdit
{
	DECLARE_DYNAMIC(CCurrency)

public:
	CCurrency();
	virtual ~CCurrency();

protected:
	DECLARE_MESSAGE_MAP()
public:
	afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);

	CString getStringMoney(CString sMoney);
};


